Changed
- PB Slim 2 is now Meshy T2 — this model runs on the Meshy engine, but the old name read like the next version of PB Slim, which it never was. It is a different engine with its own polygon range and pricing. The name now says which engine you are getting. Nothing else changed — same behaviour, same price, same output; only the label in the model picker and asset list.
New docs
- A texture workflow guide and a Unity 2D rendering article — the new texture workflow page walks through re-texturing and restyling a 3D model you already made. On the blog, Rendering 3D as 2D in Unity covers how to put a 3D mesh through 2D lighting and sorting instead of redrawing sprites for every angle, following the Unity 6.3 URP docs.