PicoBerry API + MCP정식 출시

Getting Started

Quickstart

Generate your first 3D model and image in under five minutes.

Sign up

  1. Go to picoberry.ai and click Sign up.
  2. Verify your email — you'll get a welcome bonus on your first login.

Generate your first image

  1. Open the Workspace.
  2. Pick Image in the mode switcher.
  3. Type a prompt — e.g. a low-poly stylized fox, 3/4 view, soft lighting.
  4. Click Generate. The first image costs ~3–10 credits depending on the model.

Generate your first 3D model

  1. In the Workspace, switch to 3D.
  2. Either:
    • Text → 3D — describe the asset in plain text, or
    • Image → 3D — upload a reference image (your generated image works fine).
  3. Pick an engine. Tripo Standard is a good default for first-timers.
  4. Generate. Most jobs complete in 1–3 minutes.

Bring it into Unity

  1. Install UModeler X from the Unity Asset Store.
  2. Sign in with the same account.
  3. Open the PicoBerry panel in Unity — your generations appear in the asset library.
  4. Drag any asset into the scene.

That's the full loop. See Guides in the sidebar for more depth.