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Image to 3D

Convert a single image — or several views — into a textured 3D model.

Image to 3D reconstructs a 3D model from a reference image — your own artwork or an image you generated in PicoBerry.

Generate from an image

  1. Switch the workspace to the 3D tool and choose the image input.
  2. Pick an input mode and upload an image, or select one from your library.
  3. Set the engine and options (texture, polygon count, license) — the same options as Text to 3D.
  4. Press Generate.

PicoBerry infers the shape and textures from the image and produces a model in your library.

Input modes

  • Single image — reconstruct from one image. Fastest and simplest.
  • Multi-view — feed the same subject seen from front, back, left, and right for a more accurate shape. The front view is required; the other angles are optional. (A 4-view sheet from Text to Image makes great input.)
  • Batch — turn several images into models one after another. Handy for processing many with the same settings.

Get the best results

  • Use a single subject centered on a plain background. Removing the background first makes it cleaner.
  • Prefer a clear three-quarter or front view — extreme angles confuse the reconstruction.
  • High-contrast, evenly lit images reconstruct more reliably than dark or busy ones.
  • For multi-view, keep the subject at the same size and pose across every angle.

After generating

Just like Text to 3D, you can remesh and retexture, animate, and export the result.